
Two real renders, before and after. With a facecam, it gets its own band across the top. Without a mic, the highlights still get found from the action itself.
Before
After
Keeps your facecam on top, gameplay below. Zoupyu detects the webcam rectangle — border scan first, then corner probes — and stacks it over the action instead of cropping to one or the other.
The short version. Face detection alone kept failing on real streams, so the detector looks for something harder to fake.
A webcam overlay is a box drawn on top of the game — straight edges that sit in the same pixels frame after frame while the gameplay churns behind them. That signature is far more reliable than face detection, which splits apart when you shift in your chair and cannot tell you from an NPC.
Greenscreen and borderless cams have no edge to find, so candidate boxes get dropped into all four corners — where cams actually live — and every candidate has to earn it the same way: real faces detected inside, and interior movement proving someone is home.
Your cam takes the top 30% of the vertical frame, gameplay takes the bottom 70% — both real pixels, no blurred filler. Once a cam is confirmed it is remembered across the rest of your clips, so the framing does not jump between them.
Built for gameplay, not talking heads — it catches the silent plays speech-led tools skip, keeps your webcam on screen, and takes a whole VOD for one credit.
Most clippers crop your webcam out of the vertical frame. Zoupyu detects your facecam corner and composes it into the 9:16 clip alongside the gameplay — your reaction and the play, together.
Tools that only listen for speech miss your best plays. Zoupyu also reads on-screen action and audio energy, so an 8-second triple-kill with no commentary still becomes a clip.
Landscape gameplay is reframed to vertical with the action kept in the crop — not a static center-cut. Works for FPS, battle royale, racing, and open-world footage.
A 20-minute ranked session is one credit. A 6-hour marathon is three, because you pick the three hours worth clipping — not 360 metered minutes for footage you were never going to post.
English captions with word-level timing, burned into the clip. Legible on mute, which is exactly how gameplay Shorts get watched.
Download ready-to-post 9:16 MP4s and drop them straight onto YouTube Shorts, TikTok, or Reels. No timeline, no exports, no subscription.
No setup. No manual scrubbing. Just upload and go.
Paste a YouTube or Twitch VOD — yours or a streamer's — and Zoupyu fetches it directly. Your own recording works too. Processing starts instantly.
Zoupyu scans the whole session for clutch plays, funny moments, and hype — including silent action other tools miss. No scrubbing the timeline.
9:16 clips with your facecam kept in frame and captions burned in, ready for YouTube Shorts, TikTok, and Reels.
Start for free. Upgrade when you're ready.
Unlock that one on its own. No pack, no subscription.
Three unlocks cost about what Starter does — and Starter unlocks every video you make from then on, plus 12 credits. Past the second, buy the pack.
3 credits
+12 credits
+30 credits
+80 credits
Yes. Zoupyu detects your facecam corner and composes it into the vertical frame alongside the gameplay, so your reaction and the play both stay on screen. Most clippers crop the webcam out entirely.
Yes. Tools that only listen for speech miss silent highlights. Zoupyu also reads audio energy and on-screen action, so a clean play with no commentary still gets clipped.
Any game. Zoupyu is not trained per-title — it reads the footage itself, so FPS, battle royale, racing, MOBAs, and open-world games all work, including brand-new releases.
Yes, both. Paste the YouTube URL or the Twitch VOD URL and Zoupyu fetches the video directly — no downloading, no re-uploading. Google Drive share links work the same way, and you can still upload a local recording (MP4, MOV) if you prefer.
Eklipse and OpusClip are monthly subscriptions, and OpusClip meters by source minute — a long stream can burn your whole plan. Zoupyu bills the stretch you pick, at an hour per credit, bought as a one-time pack. Credits never expire.
Any length goes in. A session of an hour or less is one credit; past that you pick which stretch to clip and three hours costs three. On a 6-hour marathon you choose the three hours worth mining — the AI still surfaces the best 5–10 moments from whatever you select.
Why the November 19 launch is the best moment in a decade to start clipping gameplay.
Read articleThe crop math behind 4K vs 1080p, the Xbox clip-length trap, and why your mic outranks your webcam.
Read articleThe console-to-posted-clip workflow, measured against 56 real gameplay clips.
Read articleThe detection pipeline behind the 30/70 Facecam Layout — border scans, corner probes, and the bug that shipped.
Read articleProduction data on clip length, moment position, and what actually predicts a strong clip.
Read articleUpload a recording or paste a YouTube or Twitch link and get viral vertical Shorts — facecam kept, captions burned in, powered by AI. 3 videos free, no credit card needed.